I'm Wojtek Fus, a 23 years old, Polish concept designer working on AAA video game projects since late 2011. I've been involved in a wide range of productions providing a variety of work such as promo art, character design, environment design and matte painting.
Some of my recent work include The Witcher 3: Wild Hunt, Horizon: Zero Dawn, Detroit: Become Human and many more! Over the past 3 years I've been working closely with many studios such as: One Pixel Brush, CD Project Red, Guirella Games, Quantic Dream and Platige Image.
Together with fellow artist Jonas De Ro and Darek Zabrocki we launched Level Up. A highly successful, free, online learning platform that connected over 60,000 artist on their journey to become professional.
In my free time I love to explore new tools and technologies and apply them to my workflow. This constant search for a new and fresh way of communicating stories very strongly drives the look of my art.
I was working at Quantic Dream as an Enviroment / Set Designer on the upcoming unannounced AAA PS4 title.
The Witcher III: Wild Hunt Promo Art
Creating key visual shots, color scripts and moodboards for various CG animated shorts and trailers.
Creating high detail illustartions for a trading card game.
Character concepting with a focus on a photoreal finish.