Wojtek Fus
Wojtek Fus
Freelance Concept Designer
Elblag, Poland

Summary

I'm Wojtek Fus, a 23 years old, Polish concept designer working on AAA video game projects since late 2011. I've been involved in a wide range of productions providing a variety of work such as promo art, character design, environment design and matte painting.

Some of my recent work include The Witcher 3: Wild Hunt, Horizon: Zero Dawn, Detroit: Become Human and many more! Over the past 3 years I've been working closely with many studios such as: One Pixel Brush, CD Project Red, Guirella Games, Quantic Dream and Platige Image.

Together with fellow artist Jonas De Ro and Darek Zabrocki we launched Level Up. A highly successful, free, online learning platform that connected over 60,000 artist on their journey to become professional.

In my free time I love to explore new tools and technologies and apply them to my workflow. This constant search for a new and fresh way of communicating stories very strongly drives the look of my art.

Skills

Concept DesignConcept ArtIllustrationMarketing Illustration

Software proficiency

Photoshop
Photoshop
Modo
Modo
Cinema 4D
Cinema 4D
3ds Max
3ds Max
3D-Coat
3D-Coat
ZBrush
ZBrush
Fusion 360
Fusion 360
Keyshot
Keyshot
Octane Render
Octane Render
DAZ Studio
DAZ Studio
Marvelous Designer
Marvelous Designer
SketchUp
SketchUp
Vue
Vue
World Machine
World Machine

Experience

  • Concept Arist at Quantic Dream
    Paris, France
    June 2014 - February 2015

    I was working at Quantic Dream as an Enviroment / Set Designer on the upcoming unannounced AAA PS4 title.

  • Freelance Illustrator at CD Projekt Red
    September 2014 - January 2015

    The Witcher III: Wild Hunt Promo Art

  • Freelance Illustrator and Concept Artist at Guerrilla Games
    June 2014 - September 2014

  • Freelance Concept Artist & Illustrator at Platige Image
    April 2013 - April 2014

    Creating key visual shots, color scripts and moodboards for various CG animated shorts and trailers.

  • Freelance Illustrator at Applibot
    January 2014 - February 2014

    Creating high detail illustartions for a trading card game.

  • Freelance Concept Designer at One Pixel Brush
    December 2012 - July 2014

    Character concepting with a focus on a photoreal finish.